Budget Salvation! 10 Ways For Small Business Owners to Save Money

3D GRAPHICS SOFTWARE:

You may have noticed that the economy is on shaky ground pretty much everywhere. It's been in all the papers. While everyone from the consumer to the corporation is on edge, the small business owner is probably the most nervous. They share the concerns of everyone, while also worrying about their budget in relation to the future of their business and their employees.

The real challenge for small business owners is how to make their budget dollar go further - expenses can't be slashed any further because they're already running lean, and they don't want to stifle potential business growth out of economic fear.

So, how does the small business owner balance the budget to ensure the prospects of future success? By:

1. Outsourcing customer service to a remote team thereby decreasing small business product maintenance expenses and increasing profit margins.

2. Modifying existing outsourcing relationships with system administrators, network professionals and/or support teams by moving them from a retainer to an hourly pay schedule (re-tasking and limiting them to the essential functions of their specific small business needs).

3. Outsourcing to graphic designers from rural areas rather than more expensive urban areas and managing them remotely.

4. Re-focusing online marketing efforts to focus on search engine optimization rather than paid search efforts (there is no distinction between large corporation and small business at the top of a Google search).

5. Expanding the role of existing in-house staff members and their counterpart outsourcing teams such that everyone can participate in and share the responsibility and success of corporate savings and financial well-being.

6. Outsourcing data entry and other time-consuming, lower-level tasks whereby freeing up already overtaxed small business executives to focus on higher-value activities that actually move the business forward.

7. Buying used equipment from failed companies that need to sell computers, furniture or office supplies (cost-aware small business owners may even be able to score an amazing deal on that cool espresso machine they've always wanted).

8. Using what's free and available to consumers and small business professionals alike, e.g. trading land lines for VOIP and using freeware webconferencing tools instead of paid web conference tools.

9. Using free open source tools instead of paid software, e.g. PostgreSQL instead of Oracle, Gmail and Google Apps instead of an expensive in-house email and collaboration server.

10. Reducing their small business travel expenses and gas costs by using freeware to encourage and monitor outsourcing and working home when possible.

Everyone is worried about riding out the current storm, but small business owners especially can't let fear swamp their ability to think tactically about their budget and its corresponding direction. Find value where you can. A rising tide isn't so threatening when you're a strong swimmer.


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Themes For Easter Greeting Cards

3D GRAPHICS SOFTWARE:

Easter is a much-awaited festival celebrated by the people across the globe. It is a festival of fun and gaiety. This is celebrated on the eve of the resurrection of Jesus Christ from the dead. This is a special festival celebrated especially by the Christian community. According the Christian religion, Jesus sacrificed himself by dying to save the world of mankind. The people celebrate this festival by exchanging gifts and cards. Sending greeting cards is a means with which you can get connected with your near and dear ones.

It is fun creating greetings for family and relatives. You can create a customized Easter greeting card this festival. A person can create either printed or online cards. The printed cards are fun to create. You can draw symbols of Easter such as Easter eggs, rabbit or bunny, water lilies or candles. These are considered lucky symbols and you can paint them on the front page of the card. These are the symbols of fertility and a new life in both man and woman.

You can draw eggs or a bunny on a card with paints. A person can draw a colorful egg that is the symbol of fertility and new life. You can exercise your creative skills by either showing dancing eggs or basking in the sun during spring time. Painting a cute bunny or hare on the card also leaves a favorable impression on the minds of a recipient. One can also choose to prepare verses for the occasion. This helps you in customizing a card. Wrap a printed card in sweet smelling perfumes. The sense of smell leaves a memorable and pleasing impression on the mind of a recipient.

While preparing online cards you can play with animated images, colors and fonts. The kids and youngsters love pop-ups and animated images. They love to see e-cards in bright colors. The bright shades leave lively and colorful appearance to the cards. Animation adds an interactive element and youngsters enjoy seeing such images. You can use attractive graphics of bunny, lilies, delicious hot cross buns, eggs and much more. On the Internet, you get ample amount of opportunity to exercise your creative and artistic talent.


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Custom-Made Presentation Folders For Your Business

3D GRAPHICS SOFTWARE:

Business owners spend a lot of time into business presentations. They want to leave a great impression on their potential business partners or target clientele. They want to make sure that they look, sound, and think professional. Aside from making a real good impression, they also want their materials support the business image that they want to project.

One of the tools of business owners in making presentations are folders. These hold all the valuable information they need: letters, cds, and portfolio, among other materials they deem important and may be asked for by who they are meeting with. That is why they have to bring presentation folders that are professional looking, attractive and functional.

When making presentation folders, you need to put your time and effort into it. You have to put thought into it. Never settle for run of the mill designs that will not make your folder stand out from the rest. Also, you need to put your personal touch - presentation folders need not to be simple, you can make it fun by putting full colors.

There are different types of presentation folders that you can use. You can go for a simple black and front cover designs, or you can go otherwise. Exhaust all possibilities. If you are doing your own design for the folder, make full use of design software available on your computer to make your presentation folders unique. You may have to use graphic designs to create one-of-a-kind lay out. You can put prints, graphics, and brushes using computer tools, such as Adobe Photoshop.

Invest on quality paper. You should make use of heavier card stock for the folder. Your presentation folder will hold your material and all its contents. As your folder may be heavy, a card stock that is resistant enough is ideal. Look for possible paper stocks that you can use. Or you can ask for assistance from your commercial printer. You have to know what your available options are and settle for the best in order to come up with a quality print material.

Use logos to foster brand recognition. Since you will be using your presentation folders for business, you need to include your company or business logo for reminder and recognition. Make it a focal point of your design, and just let other design elements to accent it. Make use of colors. You can go for a full color front and back folder. Use color to your advantage. Make the folder pop and make it stand out. Or you can use for subtle colors that highlight certain elements like your logo or pictures.

Binders hold the material securely. Binders are important, so you need to look for quality materials. Also, you need to make room for pockets. You can ask for inserts for CD and DVD. You will need your presentation folders to make a deal or sell a product or service, so it has to be functional. Take time designing and printing your presentation folders.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

New Apple Products 2006 - The Introduction of the Intel Macs

3D GRAPHICS SOFTWARE:

In the past two months Apple has released a number of completely new products, and more importantly has started their transition to the Intel processor. In this article I will detail the new product offerings and options available on each.

The first new Intel product announced by Apple was the iMac Core Duo. The all-in-one enclosure featuring either a 17" or 20" LCD monitor looks exactly the same as the previous iMac G5 enclosure, and like the iMac G5, features a built-in iSight camera. Inside however it's an entirely different story. The iMac Core Duo features the Intel Core Duo processor running at 1.83 or 2.0 GHz, the ATI Radeon X1600 graphics card, 512MB of built-in RAM upgradeable to 2GB, and a 160GB Serial ATA hard drive upgradeable to 500GB. The iMac Core Duo also features Front Row media software and the Apple Remote.

The second new Intel-based product that Apple introduced was the MacBook Pro. This is their brand new laptop, and their first completely new laptop in quite a while. The MacBook Pro features an Intel Core Duo processor running at 1.83, 2.0, or 2.16 GHZ, a 15.4" TFT display, 512MB of built-in RAM upgradeable to 2GB, an 80GB Serial ATA hard drive upgradeable to 120GB, and the ATI Radeon X1600 graphics card with 128MB or 256MB of RAM. Unlike any laptop in Apple history, the new MacBook Pro also features a built-in iSight camera, Front Row software, and the Apple Remote.

The latest Intel-based product announced by Apple is the Mac mini. Like the iMac, the new Mac mini looks exactly the same as the old Mac mini, but is completely different inside. The mini is the first Mac to offer either the Intel Core Solo or Core Duo processor. The base model Mac mini comes standard with the Intel Core Solo running at 1.5 GHz, 512MB of built-in RAM, a 60GB Serial ATA hard drive, and a built-in Intel GMA950 graphics chipset. New to the Mac mini is the Apple Remote, Front Row software, and the option of connecting the mini to your home television.

What I am most excited about with these new Intel-based Macs is that Apple finally offers a product line in which all of their offerings are comparable in processing power and performance. Previously there were the PowerPC G4-based products - the Mac mini, PowerBook, and iBook - and the PowerPC G5-based products - the iMac G5 and Power Mac G5. While the PowerPC G4 is a viable and powerful processor, it is no match for the PowerPC G5, and left many purchasers of G4-based Macs stuck with substantially less processor power and overall performance. Now that the Intel-based Mac line is out, even buyers of lower end Macs still are offered processor power and performance comparable to buyers of top-of-the-line Macs. This is a great move for Apple, and is a win-win situation for consumers, shareholders, and for the company.


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Presenting in the 21st Century

3D GRAPHICS SOFTWARE:

In the middle of July, 24 publishers awaited the marketing presentation about to be given by nationally-recognized expert speaker, Brian Jud. Attendees settled in their seats. Brian and I chatted as we prepared to begin. When everyone had gathered, I began to describe the event and then introduce our speaker.

But these weren't ordinary presentation circumstances: I was deaf and blind to our audience, I couldn't see or hear a soul. I had first-timer nerves. I had to have faith that the system was working.

Welcome to my side of our first Webinar (a Webinar is essentially a seminar held over the Internet). Our attendees were sitting in front of their computers at home or in their office, watching Brian's graphics and listening on the phone. We could not hear the attendees, but we were able to receive written questions from them.

Although it felt a little clunky (my part, not Brian's), the Webinar went well and we got good reviews from the attendees.

In fact Leo Dewey, Elvenwork Press told us "Very fine presentation, most informative, and best of all, fun."

Patti Kokinos, Author of Angel Park: A Novel wrote, "Wow! Terrific...By the way, your (Brian Jud's) personal manner over the phone felt very friendly and engaging, without the typical hype that others may offer. Thanks for keeping it real--and useful!!",

Everyday I am learning and teaching and the Webinars are no different. Two days after the event, I wrote an evaluation over a big cup of strong coffee. Here are a few lessons learned.

1. Message--Never assume people know what you are talking about. Of course, the "never assume" rule is variable. If you are talking about making a cup of coffee, most people have a pretty good idea what you are talking about.

With the Internet and other high tech tools, if in doubt, explain. I started advertising our "Webinar" and people asked where it was being held and if they needed a computer. This was my fault, not theirs.

I ended up writing an explanation of what a Webinar is and what people needed to participate. Here is the copy I wrote to describe our Webinar:

"A Webinar is a Web based seminar or Web conference. At our Webinar, participants will sit at their computers connected to the Internet while Brian Jud gives his presentation. They will watch the PowerPoint type slides while listening on the phone.

"We will send two pieces of information to all participants on how to connect to the Webinar. The first is a Web address and access code for your computer and the second is a phone number and access code for the Webinar phone call. You do have to pay your usual long distance charges for the phone call."

2. Understand your software--We use GoToWebinar.com Internet based software to set up the Webinars. Brian and I both took a Webinar class presented by GoToWebinar.com to learn how to present and communicate with the attendees. It was a good thing, too, because I had been sending out the wrong login information. I had to scramble to get the correct information out on how to connect to the computer and phone network.

The software has a feature where we were able to have practice sessions in the days before the Webinar. As all speakers know, one of the major rules is to practice, practice, practice. It is the same for Webinars. The presentation may be similar to a live speech, but there are little unfamiliar buttons to click on the screen to make things happen during the Webinar. Practice and a few real live Webinars make this flow smoothly.

3. Be really clear about the time--Although we clearly stated that the Webinar started at "7:00 pm Eastern", we had people show up at 7:00 pm Pacific. Again this was partly my fault for not being clearer about those pesky time zones.

4. Plan follow-up contact--We recorded the Webinar and provided it to all the participants after the event. Also, Brian sent the participants "handouts" via e-mail afterwards. If you are selling training, books, or other products and services, your audience is interested in what you do and feeling good about you. After the Webinar is a great time for continued communication--it allows you to extend the value of this tool even further.

Webinars are the wave of the future. Seminars, especially, when people have to fly, are on the decline. Security hassles, the expense, and many other factors have made on-location events less attractive. People are living, working, and training on the Web. Try out a Webinar. You'll be glad you did.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

For Fame Or Business, Create iPhone Apps That Fit Your Needs

3D GRAPHICS SOFTWARE:

You may have thought that not everyone could create iPhone apps, but you would be wrong. You have seen how some guy from nowhere USA, got wealthy by creating an app and you think you have a great idea of your own but that you do not have to skills to make it a reality. The truth is that it does not take a rocket scientist to create iPhone apps that will sell and be useful. If you have ever thought that you could improve on an existing app or make a totally new one keep reading to find out how.

The thing that frightens most people that want to create iPhone apps is the programming and graphics. They think that since they have no experience with these that making an app for iPhone or other mobile devices will be difficult, nothing could be farther from the truth. Take the app "Angry Birds"; a professional team of programmers created it but one app that is just as popular was created by 14 year old. That's right a kid created Bubble saga and it is more popular by far than Angry Birds.

There are literally a few hundred online courses that teach you how to create iPhone apps. These are done using tutorials that breakdown the entire "programming lingo" down to plain English so that you fully understand the process. If this still seems too time consuming you can find software that is downloadable. These have programs that you can use or modify slightly to create an iPhone app that is unique.

In addition to these options there are websites and other platforms that even offer templates that help you to create iPhone apps. The first thing you need to do is to familiarize yourself with the developing tools and once you get a handle on this you can go just about anywhere with your programming. Making apps calls for the use of a vivid imagination. It is a process that will take your being able to see the different layers that need to be developed to make a game fun and exciting or to visualize what the end results of function should be.

Now that you know there is a way for you to create iPhone apps there is one thing you have to do before you begin this journey. In a word "RESEARCH", this may be the single most important part of the app creation. You want to look for a category of apps that has a great demand but very few competitors. The more competition there is for a category the harder it will be for you to sell your app. If you do go for one with a lot of players you have to come up with the most unique and useful idea and be the first to get it out there. Making apps can be done, even with no experience check out these links for more information.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Dell Inspiron 11 11.6-Inch Obsidian Black Laptop - New Generation Machine

3D GRAPHICS SOFTWARE:

If you are searching for a best laptop which is thin and light weighted and should include latest technology in inexpensive laptop computer category than there is a good news for you! Your wait is been over as Dell brings to you the latest edition of Dell Inspiron series Dell Inspiron 11 11.6-Inch Obsidian Black Laptop. This laptop is capable of meeting every field aspect of computing.

Specifications:-

  • Intel Celeron 723 processor (1.2 GHz)
  • Intel GS45 integrated graphics
  • 11.6-inch 1366 x 768 HD TLF WLED screen
  • Three USB 2.0, SD card reader, headphone jack, mic-in jack, HDMI-out
  • Three-cell lithium ion battery
  • 250GB 5400rpm hard drive
  • 2GB DDR2 RAM, 800 MHz
  • 802.11 b/g Wi-Fi
  • 1.3 megapixel Webcam
  • 11.5 x 8.43 inches, 0.92-1.02 inches thick
  • 3.05 pounds with 3-cell battery

Dell Inspiron 11 is a cheap laptop computer which provides you the latest technique in a very low price. The thin and light weighted PC comes in obsidian black color which gives it a very professional look. The slim, sleek and compact design makes it capable of fitting in your bag with no extra acquiring of space.

Dell Inspiron 11 comes with Intel Celeron 723 processor in combination with 250 GB HDD and 5400 rpm speed. The high rpm speed enables you to store your data fast in hard disk. This helps in creating, searching and transfer of files very fast. The processor is well defined for graphic and multimedia work.

Dell Inspiron 11 has a great Wi-Fi facility. Wi-Fi networking capabilities powers this laptop to work five times the performance and twice the wireless range using 802.11n-compatible routers as you would with 802.11g networks. Surf the net around the world without any problem of signal catchup.

Dell Inspiron 11 is fixed with 1.3 megapixel webcam. Now chat with your friends and relatives staying abroad face to face. Do video conferencing or make your own videos do phone calls on internet protocol with the help of this webcam. If you have face recognition software then you can open your laptop without typing of your password. Just show your face in front of webcam and get started with the machine.

Dell Inspiron 11 comes with a new operating system Windows 7. Microsoft Corporation has just recently launched this software for public to make their work fast and easy. It's now it easy to create a home network and share all of your favorite photos, videos, and music.

Customer review

"Powerful, feature rich, laptop small enough to fall into the net book category

. Streaming or stored video plays beautifully due to the dual core CPU, good video processor, and high definition screen. Keyboard is large enough to type on normally after some practice. Only faults are the lack of a VGA output, has only HDMI, and the awful fingerprint gathering glossy black finish. Price on Amazon is the lowest I've found for comparable laptop. As always the packing and shipping were excellent."


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A Simple E-Shop Application Using PHP and MySQL

3D GRAPHICS SOFTWARE:

SPECIFICATION:

Write a simple E-shop application using PHP and MySQL*. This may be a bookshop, music shop, clothes store, or anything else you wish. There should be a "user" interface to allow customers to select and purchase items (don't worry about the payment side of things). Ideally there should also be a password-protected "owner" interface, to allow the E-shop operator to view/edit stock and pending orders.

The exercise is deliberately "hard" given the short deadline, and I do not expect everyone necessarily to complete it to perfection. This will be taken into account in the marking.

MARKING SCHEME:

[A 5%] Ability to write working HTML code (i.e. code that creates successful markup on a browser window).**

[B 5%] Ability to post an HTML web-page on a server such that it is visible on the World Wide Web. ***

[C 10%] Ability to make an HTML form communicate with a PHP script.**

[D 10%] Ability to make a PHP script interact with a MySQL database.**

[E 40%] Functionality (the extent to which the software's operation complies with - or exceeds- the original specification).

[F 10%] User friendliness (the extent to which the browser displays are clear and self-explanatory).

[G 10%] Presentation. (This could include appropriate use of images, colour, text fonts, style-sheets and dynamic HTML functions.)

[H 10%] Clarity and readability of coding and related documentation (e.g. use of comments, appropriate indentation etc.)

NOTES:

*If you wish to use different web-based technologies (e.g. ASP, JSP, Pearl) please do so. However, please do NOT use high-level software packages which require no programming skills (e.g. "wysiwyg" HTML editors), as these rather defeat the purpose of taking this module.

** In categories A to D, the marks are awarded in a "binary" manner (i.e. the student receives either the entire weighting mark or else zero). Thus 30% can be obtained simply by demonstrating a basic knowledge of HTML, PHP and MySQL. The remaining categories are marked in a "continuous" fashion (i.e. any number of marks between zero and the weighting value can be awarded).

*** In the event of server failure (or other irresolvable technical difficulties) Category B will be removed and the weightings of the other categories scaled accordingly.

SOLUTION:

My electronic shop application is for the sale of books and other assorted item sold by the Wandle Industrial Museum.

This development is a logical extension to an existing static website. The data and basic layout of my application are derived from this pre-existing work.

THE MAIN INTERFACE:

the initial screen, not including the original frames used in the Museum website. Most of the content in the top and bottom frames is non functional and is included for completeness, this also helps demonstrate the dynamic HTML that provided secondary navigation structures.

This screen shown the main body of the shop information and the "shopping basket" functions at the button. This page provides access to:

1) A complete list of the online "catalogue";

2) A subset of the catalogue listed by product category;

3) A subset of the catalogue based on user defined search terms;

4) More detailed information about an item;

5) Ability to add items to a session based "shopping basket";

6) Ability you registered users to write book reviews;

If a user is new to the application, he/she is shown the message "Welcome. Already a customer? Click here to sign in", otherwise they see their user name and a button to the right named "My account" which allows them to edit their information . This information is stored in a client side cookie that is retained for 30 minutes.

ABOUT THE SUMMARY DISPLAY:

The summary of items shows the item code, title, price, description and stock level of all items. The display also includes two additional other possibilities, 1 items that are out of stock are show in red text. 2 items that are not sold through the online shop are "grayed-out" in both these cases the "buy" button is removed from all displays for a given item.

THE BASKET:

The Basket Initially there is not shopping basket until the user adds an item, until such time clicking on the "view basket button shows a default screen.

When an item is added, its quantity is set to one by default, this can either be increased by adding the same item to the basket again or by clicking in the increment button on the basket display screen shown here. Once a basket is created and the user enters the system the following options are available under the product description:

1) Clear cart;

2) Continue shopping;

3) Checkout;

If the item is de-incremented to zero then it is removed from the basket.

The basket is based on PHP sessions and unlike the users identity, which is reined for 30 minutes, will not persist after the instance on the browser is closed.

If the user is unknown to the application when he/she attempts to complete the transaction, they will be asked to sign in, if the user has an account he/she can login and continue with the transaction.

If the user has not got an account he/she must register before being able to finish buying anything.

ADDING ITEMS TO THE SHOPPING BASKET:

Items can be added to shopping basket either from any summary listing, or an item description page.

A summary page displays basic item information in a tabular format whithout images, such as the one shown right by clicking on the "buy" button at the left on the item line.

This can also be done from the item detail page, which is displayed by clicking the items code shown on the left of the summary display.

Each item detail page also includes a "buy" button as well as the other shopping basket tools" These are on the summary page but at the bottom so require scrolling

The database supports two forms of items, "books", as shown above, which include information specific to reading materials, and "goods" which only include basic item information, item code, title and price.

Where images ae not available a replacement is automatically instituted until the administrator specifies a real image.

ABOUT THE USER:

If the user is unknown to the application when he/she attempts to complete the transaction, they will be asked to sign in, if the user has an account he/she can login and continue with the transaction

If the user has not got an account he/she must register before being able to finish buying anything. Here we see the effect of an invalid attempt to register a new account. The user is given a text description of the error and the suspect entities are highlight in sequence until all anomalies have been resolved.

After the user has registered he/she is asked to print the form for his/her reference. Then is logged in and can bypass authentication when buying.

The application has been hard coded with one administrative account, the username is "system" and the password is "god" Note there is currently no way to change this.

The administration display allows the users to:

1) define new item types;

2) Edit and delete users;

3) Add, edit and delete categories;

This screen allows the user to either edit an existing data item in a given category identified by its product code or create a new product date item. The application includes a specific set of validation criteria as shown in the next image. Items are listed alpha numerically, left to right.

Here we see the result of a failed data entry operation denoted by crosses to denote invalid or missing entries for given fields, likewise a tick indicates the field is valid.
It is possible to have a blank correct entry - eg, if there are no images these boxes should be left clear.

The question mark is to double check the intention to leave blank in certain cases

This screen shows that theadministrator has chosen to delete a user's account from the database - the edit and delete functions use the same display except that the edit function does not show the delete warning

The interface The image shows the initial (welcome) screen, not including the frames used in the Museum website.

This screen shown the main body of the shop information and the "shopping basket" functions at top and the button. This page provides access to:

1) A complete list of the online "catalogue";

2) A subset of the catalogue listed by product category;

3) Ability to order the catalogue listed by product code, price or title, in acceding order;

4) A subset of the catalogue based on user defined search terms;

5) More detailed information about an item;

6) Ability to add items to a session based "shopping basket";

If a user is new to the application, he/she is shown the message "Welcome. Already a customer? Click here to sign in", otherwise they see their user name and a button to the right named "My account" which allows them to edit their information. This information is stored in a client side cookie that is retained for 30 minutes.

The administration display allows the users to:

1) Define new item types;

2) Edit and delete users;

3) Add, edit and delete categories;

4) Add, edit, move and delete products;

5) Edit and add help information;

6) Create and restore dumps of tables;

DATABASE DICTIONARY:

A data dictionary defines the common terms, codes, and conventions used. Listed below are the database lookup tables required for the shop database application.

Table: bookinfo:

Comments: Book specific metadata. Field Type Null Default
code varchar(5) No No
author varchar(50) No Unknown
publisher varchar(100) No Unknown
isbn varchar(15) No None
illustrations varchar(15) Yes Yes - gray
date date Yes NULL
dimensions varchar(100) No Unknown
summary text No
type varchar(16) No

Table: categories:
Comments: Product metadata Field Type Null Default
id int(3) No
name varchar(50) No
etype int(1) No 2
Keywords varchar(100) No

Table: customers:
Comments: Customer billing information. Field Type Null Default
uname varchar(15) No
first_name varchar(25) No
last_name varchar(25) No
phone varchar(20) No
email varchar(50) No
zip varchar(10) No
city varchar(50) No
country_code int(2) No 0
bill_address varchar(90) No
changed timestamp(14) Yes NULL

Table: orderdata:
Comments: Customer order information Field Type Null Default
ordernumber int(5) No 0
itemcode varchar(5) title varchar(100) No
quantity int(3) No 0
total float No 0
status int(11) No 0
stamp timestamp(14) Yes NULL

Table: orders:
Comments: customer order refferance data. Field Type Null Default
uname varchar(15) No 0
ordernumber int(5) No
status int(1) No 0
date date Yes NULL

Table: reviews:
Comments: user book reviews and rations. Field Type Null Default
uname varchar(15) No 0
type int(1) No
rating int(1) No 0
stamp timestamp(14) Yes NULL
review text No

Table: products:
Table comments: Primary product data. Field Type Null Default
code varchar(5) No
category_id int(3) No 1
title varchar(100) No
keywords varchar(255) No
small_image varchar(15) No nopic.jpg
large_image varchar(15) No nopic.jpg
description text No
price decimal(5,2) No 00.00
date_modified date No 0000-00-00
status int(1) No 1
Table: purchase:
Comments: Primary product data. Field Type Null Default
code varchar(5) No
date timestamp(14) Yes NULL
stock int(3) No> 15
cost decimal(5,2) No 00.00

Table: pwl:
Comments: User password/access information. Field Type Null Default
uname varchar(15) No
upass varchar(100) No 5d2e19393cc5ef67
created timestamp(14) Yes NULL

Table: syshelpindex:
Comments: System help subject index.Field Type Null Default
cat int(2) No 0
subject varchar(30) No

Table: syshelpinfo:
Comments: system help information.Field Type Null Default
cat int(3) No 0
title varchar(30) No
info text No
image varchar(20) No
type int(1) No 0

FILE STRUCTURE:
The electronic shop application is for the sale of books and other assorted item sold by the Wandle Industrial Museum. This development is a logical extension to an existing static website.

The application's files are stored in 9 subdirectories. These are as follows:
../htdocs/order.htg/ This is the root directory of the web application, it contains all resources related to the website. All generic files and ancillary elements are stored at this level. (3.74mb 263 files)

  • continfo.php - contact and ordering information (PHP 4.01kb).
  • create_db.sql - Database structure (SQL dump 5.82kb).
  • credit-cards.gif - Usable credit cards types (image 2.02kb).
  • cvc.jpg - Clarifying where to find a CVC value (image 6.0kb).
  • dictionary.txt - MYSQL Data Dictionary (text 2.85kb).
  • discount.gif - Animalised 10% discount for members notice (image 111.kb).
  • discount1.gif - Advertising a 10% discount for members (image 53.6kb).
  • avicon.ico - Depiction of a simple waterwheel (icon 318b).
  • index.htm - Custom website 404 error page (HTML 1.76kb).
  • new_ani.gif - An animation of the word 'new' (image 1.66kb).
  • offers.gif - Graphic of the text 'check these special offers' (image 1.77).
  • pleasenote.gif - A burning animation of the text 'please note' (image 14.7kb).
  • reset.gif - Graphical input form reset button (image 1.28kb).
  • shop.gif - Small photograph of the real museum shop (image7.31kb).
  • submit.gif - Graphical input form submit button (image 1.18kb).

../htdocs/order.htg/common.htg/ This directory contains all common utility scripts and other resources that the web application depends upon.(185kb 50 files)
  • about0.gif - Graphic of the text 'home page' (image 0.98kb).
  • alart.gif - Animalised rotating red warning bulb (image 2.04kb).
  • alert.gif - A human skull with the word 'warning' (3.39kb).
  • archive0.gif - Graphic of the text 'archive' (image 970b).
  • backg.jpg - Wallpaper drawing depicting a watermill as a watermark (image 13.6kb).
  • background.jpg - Wallpaper featuring a marble stone type effect (image 4.59kb).
  • basic.css - Website formatting and formatting descriptions (style sheet 7.53kb).
  • brics.gif - Animalised exposed circuits in a wall behind the wallpaper (image 7.46kb).
  • caurtion.gif - Animalised rotating caution road sign (image 6.53kb).
  • cnote.htm - Website copyright and attribution information (HTML 1.95kb).
  • constants.inc - Application global data values (PHP include 161b).
  • contact0.gif - Graphic of the text 'contacts' (image 976b).
  • db_lib.php - Common database access functions and utilities (PHP 25.2kb .
  • disclaimer.gif - Animalised flashing graphic of the text 'disclaimer' (image 4.57kb).
  • email2.gif - Drawing of an mail out box over a globe (image 1.12kb).
  • fax.gif - Drawing of a basic fax machine (image 231b).
  • feed0.gif - Graphic of the text 'feedback' (image 990b).
  • focus.js - Script to place focus on a hidden popup window (javascript 165b).
  • home0.gif - Graphic of the text 'general' (image 967b).
  • iiv.gif - Transparent graphic of the Investing in Volunteers logo (image 2.63kb).
  • iiv.fpg - Opaque graphic of the Investing in Volunteers logo (image 4.49kb).
  • index.htm - Custom website 404 error page (HTML 1.76kb).
  • info.gif - Transparent museum logo with contact information (image 2.31).
  • jfooter.js - Code to dynamically generate page footer information (javascript 2.41kb)
  • letter.gif - Drawing of two simple letters (image 698b).
  • linksb.jpg - A spider in a web on a small depiction of a browser (image 1.18.kb).
  • linkware.gif - Transparent graphic of the text 'all materials on this website are link ware' (image 1.56).
  • map0.gif - Graphic of the text 'sitemap' (image 989b).
  • members0.gif - Graphic of the text 'members' (image 984b).
  • misc.inc - Freeola SQL service access authentication data (PHP include 144b).
  • news0.gif - Graphic of the text 'news letter' (image 947b).
  • l_misc.inc - SQL authentication data for my server (PHP include 144b).
  • nopic.jpg - Notice of there being no available photo (image 5.40).
  • order0.gif - Graphic of the text 'Mail Order' (image 0.96kb).
  • phone.gif - Transparent graphic of a red telephone (image 281kb).
  • print.css - Screen formatting descriptions (style sheet 3.65kb).
  • registered.gif - Opaque graphic of the registered museums logo (image 428b).
  • registered3.gif - Transparent graphic of the registered museums logo (image 2.80b).
  • resize.js - Code to dynamically change a window to the image size (javascript 1.05kb).
  • search.gif - Graphic of the text search' (image 108b).
  • sqldumper.inc - Code to dynamically create an SQL dump file (PHP include
  • stop.gif - Transparent graphic of a red hand (image 2.64kb).
  • time.js - Code to dynamically display a countdown timer (javascript 591b).
  • toc.js - Code to dynamically display a navigation structure (javascript 3.34kb)
  • wandlemuseu.gif - Transparent animated graphic of the text 'The Wandle Industrial Museum' (image 42.3kb).
  • webbo.gif - Transparent graphic of webbo's head (image 1.16kb).
  • webo1.gif - Transparent graphic of webbo (image 3.81kb).
  • wimlogo.gif - Opaque graphic of the museum's waterwheel logo (image 417b)

../htdocs/order.htg/data_backup/ This directory is used to store SQL dump files..(242kb 3 files)
../htdocs/order.htg/help/ This directory is used to store graphics for help desk database. (336kb 26 files)
../htdocs/order.htg/images.htg/ This directory is used to store graphics for the shop database. (2.41mb 91 files)

../htdocs/order.htg/mysqlsnips This directory contains a set of text files related to example SQL commands.

../htdocs/order.htg/shop.htg/ This directory contains all the source files related to the public areas of the shop database utility scripts and other template resources that the web application depends upon. (85.1kb 20 files)

  • basket.php - Create and maintains a session based shopping basked (PHP 9.29bk).
  • book_detail.php - Code block for displaying detailed information for a selected book (PHP 2.41kb).
  • buttons.inc - Code block for displaying action bottoms related to product information (include 2.43kb).
  • catalog.php - Generates users view of the primary catalogue interface (PHP 6.63kb).
  • checkout.php - Script for updating the product and order database (PHP 5.02kb).
  • help.php - Display users view of the system help desk interface (PHP 6.71kb).
  • login.php - Script for user and database administration login operations (PHP 7.91).
  • old login.php - Obsolete login script (PHP8.99kb).
  • orderend.php - Code block for displaying shopping basket buttons (PHP 1.36kb).
  • ordertop.php - Code block for displaying shot information and primary controls (PHP5.73kb).
  • pagefoot.inc - Code block to create the ending HTML page structure (Include 801b).
  • pagehead.inc - Code block to create the starting HTML page structure (Include 854b).
  • product_detail.php - Code block for displaying detailed product information (PHP 1.15kb).
  • product_list.php - Code block for displaying summary item information (PHP 3.07kb).
  • product_show.php - Code block that displays alternative summary information (PHP3.16).
  • prompt.inc - Code block for displaying a message to the user (include 897b).
  • signin.php - Display logon simple login screen.(PHP 3.08kb).
  • terms.php - Display terms and conditions (PHP 5.83kb).
  • terms2.php - Display terms and conditions far a child window (PHP 5.75kb).
  • thankyou.php - Display final confirmation screen (PHP 3.28kb).

../htdocs/order.htg/update.htg/ This directory contains all the source files related to the administration areas of the shop database and other utility scripts. (240kb 34 files)
  • addcat.php - Add additional item categories to the database (PHP 2.18kb).
  • addproduct.php - Add additional items to the database (PHP 6.30kb).
  • admin.php - Website content management interface (PHP 65.9kb).
  • backup.php - Generates database dump files (PHP 5.21kb).
  • berror_form.inc - Current errors for new book database items (Include PHP 3.0kb).
  • bookinfo.inc - Code block for book data entry (Include 6.64kb).
  • bookup.inc - Display editable book information (Include 10.2kb).
  • buttons.inc - Code block to create editing command buttons (Include 4.41kb).
  • change.php - Source code for update confirmation messages (PHP14.4kb).
  • edithelp.php - Enables editing and creation of help desk information (PHP14.0kb).
  • entbuttons.inc - Code block for data entry forms command buttons (Include 1.21kb).
  • error.gif - Transparent graphic of a cartoon cross (Image 118b).
  • fine.gif - Transparent graphic fo a cartoon tick (Image 126b).
  • help.php - Display administrators view of the system help desk interface (PHP 6.22kb).
  • index.php - Administrative access to database modification functionality (PHP 12.5kb)
  • invoice.php - Generate display customer invoices for printing (PHP 5.33kb).
  • mysqlsend.php - Enable user to execute custom SQL instructions (PHP 4.59)
  • newcat_form.inc - .Display new the category name error correction (Include 773b).
  • newname_table.inc - Display new product entry form (Include 438b).
  • newproduct.php - Update/delete data from the inventory database (PHP 781kb).
  • newtypeform.inc - Display new category entry form (Include 563kb).
  • note.inc - Display system information messages (Include 524b).
  • oldorders.php - Display summary data for closed orders (PHP 3.22kb).
  • orders.php - Display selected open order information (PHP 7.77kb).
  • perror_form.inc - Display product information Errors (Include 1.99).
  • productinfo.inc - Display product input form (Include 3.68).
  • productup.inc - Display editable product information (Include 7.02kb).
  • quest.gif - Transparent graphic fo a question mark (Image 114b).
  • stock.php - Administrative stock data summary (PHP 9.07).
  • upload.jpg - Graphical upload button (image 1.84kb).
  • upload.php - Copy images to the images.htg directory on the server (PHP 5.40kb).
  • userorders.php - Display user order history (PHP 2.36kb).
  • users.php - Display editable user login information (PHP10.04kb).


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

A New Online Venture and Complete Web Development

3D GRAPHICS SOFTWARE:

Every company that is planning to do business online has already come to the conclusion that a website is needed, and that website has to do more than just occupy a URL. It has to be the company's 24 hr a day sales representative, ready to do business and to close the sale.

But getting a website that delivers the results and function in the manor you imagine takes more than a vision, it takes a solid web programming and design skills. Here are some of the services your website may require that a professional web development company can deliver:

Graphic Design, SEO/SEM (online marketing), Custom Software Development, E-Commerce Solutions, Intranet / Extranet Applications, Content Management Systems, Web Portals, Lead Generation Systems, Microsites, Flash Development, Identity Branding and Website Hosting.

So does your company need to partner with a professional web development company? The real question is; why would you consider doing business online without the help and mentoring a professional website company provides?

If you are planning a new website or thinking about re-launching an old one; you can not make a better decision than to hire a website programming company to partner with to complete your project and reach your online goals.

Whether it's basic design concepts or the intricacies of search engine optimization, a professional web development company can lead you through the process, from beginning planning phases to the launch of the site and beyond. Working with a website company will ensure that every part of your online projects is considered and planned, and operating to get the desired results.

You're an expert at your business. That's why you're ready to take the next step and to start doing business online to customers located all over the world. A professional web development company is the expert at their business. And they know how to turn your online business goals into goals achieved.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Boxes and Lines

3D GRAPHICS SOFTWARE:

"Documentation is an inherent part of the design process."

- Bryce's Law

INTRODUCTION

I recently overheard a Business Analyst say there was more to systems architecture than drawing boxes and arrows on a piece of paper. This may be true to a degree, but the ultimate deliverable of any engineering/architectural practice is a set of drawings from which to build a product. Architects and engineers do not spend all of their time drawing diagrams; for example, they have to specify requirements and analyze such things as the stress of components to determine the suitability of materials for use in design. But aside from this, the end result of engineering or architecture, their deliverable, is a set of drawings, be it a blueprint, a floor plan, wiring diagram, plumbing, or a set of flowcharts.

Such drawings basically consist of boxes and arrows. Boxes (be it squares, rectangles, polygons, circles, etc.) represent tangible objects and lines represent relationships between such objects. Flowcharts are similar; here, boxes represent specific types of processes or decisions or objects such as inputs/outputs/files, and lines represent dependencies between them (comes from/goes to).

Although drawings typically consist of geometric shapes, it is not uncommon to include tables or indices to represent decisions or to provide a cross-reference. Nonetheless, boxes and lines represent the principal means to visualize and communicate a design regardless of the structure to be built, and have been used since time immemorial.

In addition to diagramming techniques, engineers and architects have found it useful to develop models and prototypes to evaluate the overall physical aspects of their design. These are useful but let us not forget they are all ultimately based on a design of some kind (boxes and lines). From the models and prototypes, designs can be adjusted as required.

I guess what I'm driving at is that despite all of this peripheral activity, and to refute my Business Analyst friend, the principal thrust of the engineer or architect is to produce and maintain a reliable set of drawings. It all comes down to boxes and lines. Interestingly, today's analysts and programmers think drawings are "old-hat" or passé. I don't care whether you draw it with pencil and paper or by computer, documentation is an inherent part of the design process. Failure to recognize this is to deny reality.

In terms of the Information Systems industry, flowcharts have been used for years, well before the introduction of the commercial computer in business. Originally they included process diagrams; later they were used by programmers as a convenient means to document program logic. Such flowcharts typically made use of ANSI standard flowcharting symbols. But as the Structured Programming movement flourished in the late 1970's, ANSI symbols were considered archaic, and many new types of diagramming techniques emerged, including Bubble Diagrams, Data Structure Diagrams, E/R Diagrams, HIPO, VTOC, etc. (anybody remember Nassi-Schneiderman Charts?). I could argue the pros and cons of the various techniques but that is not the point. What is important is that all of these diagramming techniques acknowledged documentation as an inherent part of the design process.

Today, documentation of any kind is considered a taboo (particularly among the Agile Methodology people). Small wonder the IT Industry is experiencing the same type of problems today that we experienced 35 years ago in terms of managing design complexity.

BLUEPRINTING

It is a myth that one type of diagramming technique can be used for all development work. This would be like suggesting to use a wiring diagram to represent a floor plan. Different needs, different graphics, different purposes. There are actually four types of graphics to be used to the different levels of system design. This implies a blueprinting approach with various levels of abstraction, from general to specific. As we have discussed in the past, the "PRIDE"-Information Systems Engineering Methodology (ISEM) looks at a system as a product that can be engineered and manufactured like any other product and, as such, defines four levels of detail in a system's hierarchy:

LEVEL 1

SYSTEM

LEVEL 2

SUB-SYSTEMS (Business Processes)

LEVEL 3

PROCEDURES (Administrative and Computer)

LEVEL 4

PROGRAMS (for Computer Procedures)

OPERATIONS (for Administrative Procedures)

Four different levels, four different graphics used:

LEVEL 1

SYSTEM CONCEPT DIAGRAM - represents a freeform architectural rendering of the overall system.

LEVEL 2

SYSTEM FLOWCHART - defines the SUB-SYSTEMS of the System.

LEVEL 3

SUB-SYSTEM FLOWCHART - defines the PROCEDURES in a Sub-System (aka "Process Diagram").

LEVEL 4
COMPUTER PROCEDURE FLOWCHART - defines the PROGRAMS in a Computer Procedure.

Each level provides the specifications for the next (this is also known as "stepwise refinement"). With the exception of the System Concept Diagram, all of the flowcharts make use of ANSI standard symbols. As to the internal processing logic of a program, since there are many ways to skin a cat, the software structure diagram du jour is used, hopefully a standard one. However, a graphic may not be necessary to express the processing logic of a program. Instead, specifications may be interpreted by a program generator of some kind. Its a "fielder's choice."

CONCLUSION

Until such time as we can master the Vulcan "mind meld," whereby we can transfer knowledge telepathically, there will always be a need for documentation. Its an inherent part of the design process and the principal deliverable produced by engineers and architects. Don't deny it, accept it.

I am definitely not one for excessive documentation thereby becoming a burdensome task. Instead, documentation should be a natural byproduct of the design process. Just as blueprinting is an inherent part of the design process to architects and engineers, so should flowcharting be to system developers. And you shouldn't have to be a rocket scientist to draw a flowchart, keep it simple and try to use standard techniques for consistency instead of reinventing graphics every five minutes. As for me, I have no problem with ANSI standards; it works.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Extranet Portal Development

3D GRAPHICS SOFTWARE:

Introduction To Extranet

An extranet, like an intranet, is a private network which looks outwards. It allows a business to share information, documents, manage projects, communicate and integrate operations with partners, distributors, suppliers, vendors, customers or any other group of people concerned with the business. The extranet portal offers functionality 24x7 with secure access to collaborative tools with only an internet connection.

A company might need to have several dedicated extranets for different clients or key partners in its operation. Extranet provides a cost-effective solution free of the costs associated with complex virtual private networks (VPN). As the numbers of virtual teams and distributed workforces increase, success depends on the ability to access and collaborate on business related information via the Web. IT experts believe that Extranet Portals is the next era in Web development.

Some Practical Extranet Applications

Extranet portals enable communication, collaboration and data sharing. Some of the applications are client support, product demos, on-line catalogues and joint project management. A typical example would be an extranet created by a software services provider for a key client which could serve as a platform to manage project timelines, share project resources, provide deliverables and communicate specifications. Another application would be to provide customer support to key customers with training materials, online knowledge bases and an interactive help desk.
Extranet Portal Development

An extranet portal is an essential component in a growing business. Extranet portal development however requires abundant care to provide functionality without compromising security and ease of operation. Extranet portal development is based on Internet and Web technology for conversing privately and selectively with potential customers and business partners. Suppliers, vendors and other stakeholders should be able to access information easily. A good design should straightforward and perceptive, focusing more on information and less on graphics. A standard model cannot suit every business so it is sensible to customize an extranet application to match the specific needs of your business. A good extranet portal design should include:

- User Interface Design and Implementation

- Database Engine Design - Development

- Programming

- Messaging Solutions for Supporting Business Processes and Workflow

- Content Organization

- Web Services Integration

Many online extranet solutions providers offer you the privileges of administration without the necessity of technical experience. To make the system secure, personalized delivery of content to the end user is an available facility. The administrator can even govern the site to make certain areas inaccessible.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

15 Step Guide to a Revenue Generating Passwords Website

3D GRAPHICS SOFTWARE:

1. Decide on the premier market for you.
Make sure to choose a niche that is quickly adjusting and demands consistent maintenance. That way you will never lack new content, and your subscribers will remain subscribers of the site for a longer period of time.

2. Pick the hot keywords that will get you the most attention from buyers in your niche.
Your keywords are pivotal for any online marketing that you do. If you have a blog, participate in article marketing, pay per click advertisements or even just want to optimize your sales page you will need to have solid keywords. The goal is to find related keywords that have a high search number compared to the amount of competition, and are keywords that consumers use when they are going to spend money. This last part is critical since some keywords will attract window shoppers. There are multiple tools you can utilize to help you, for example Google's Keyword Tool is a free tool or if you want more complex help you can look into Market Samurai.

3. Get hold of a domain name.
If you don't already have a domain you will want get hold of one. I purchase domains at name cheap and GoDaddy. Name cheap is a little less expensive but it's also a bit trickier to transfer the DNS. GoDaddy is user friendly when you are setting up your account, but if you are accused of spamming with your related e-mail address they have been known to seize your account and charge substantial fees to reclaim it. This could be frustrating if you didn't do anything wrong. They are both reputable companies to purchase from.

4. Obtain an e-mail service provider (ESP).
If you don't already have one you will need to get an ESP to handle sending your e-mails to your large prospect list you will be building. Don't try to cut corners here and use a program on your computer, or attempt to send e-mails to large lists using the blind carbon copy function on your e-mail. They are both fast ways to get accused of spamming. I use Aweber, but some people prefer Constant Contact for their variety of templates. Either one will work.

5. Sign up for hosting services.
Tons of options, if you're not sure whom to use try HostGator they are a safe choice. The hatchling package is their starter package and it will provide you with reliable hosting for about .98 per month and less if you prepay.

6. Make an outline of your ideas.
Get ready to brainstorm; you need to get an idea on all of the strategies that your client is going to require and what you have to offer them. Write down all the steps that your typical client will have to take to get where they want to go. Then start over and begin filling in details (don't panic this doesn't have to be pretty it's just for you). You will be impressed at all that you have to offer. Place this aside you will be ready for it in a few minutes.

7. Design a landing page and give away to reward interested leads.
The purpose of a landing (or squeeze) page is to collect contact information from leads. Don't do anything else on your landing page but provide incentive to people to enter their contact information. Use a piece of the outline you created earlier to develop a free gift. It could be an eBook, audio, Ezine, free software access, video or other creation. What's important is that it provides benefits that lead can implement to make progress their goals without having to buy anything. Now they will be more likely to have every confidence in you to help them complete the journey. Then build an opt-in box from your ESP (e-mail service provider) and add it to a web page with the benefits of your free gift for those who provide their contact information.

8. Advertise your free gift to get prospects to your website.
Unfortunately this is where a lot of people flop. There are a plethora of options available for promoting your give away and pushing people to your landing page. You can utilize any blend of blogs, social media, article marketing, e-mail blasts, pay per click, trade magazines and/or Ezine advertisements. All of these techniques are effective in certain circumstances. Your market, and the amount of time and money should determine you have, as well as your unique talents. Be wary of anyone who proposes a magic advertising cure that is right for everyone.

9. Build a relationship with the prospects on your prospect list.
You have an expanding list from the give away on your landing page you can use your ESP to provide them with beneficial pertinent information, and ask them what solutions they are looking for. You can decide to broadcast messages or schedule an Autoresponder ahead of time. It's also recommended to use e-mails to send people to your blog to gather more detailed information.

10. Collect opinions from your list.
Once you have a group of leads after the benefits you can provide find out exactly what they are looking for. Uncover what their biggest problems are and where they are stuck. Find out what teaching styles they are partial to (text, audio or video), then use this feedback to help you design your subscription website.

11. Figure out what functionality your password website will have to provide.
This is a vital step to certify that as soon as you finish your subscription site you are not immediately required to redesign it. Almost all membership sites demand the typical tools: audio, video, text and graphics. You may also want to add some higher-level options like forums, instant messenger or online interactive tools. Being prepared will save you lots of time, money and frustration.

12. Determine how you will design the passwords website.
You can build your own members only website utilizing free WordPress plugins, purchase a prewritten script or have a custom site to be built for you. Each method will produce a subscription website capable of producing excellent revenues. Your experience, time, financial resources and the complexity of the project should drive this decision.

13. Generate content for your site.
Find the blueprint that you made in step 6 and dissect the material into major categories, then subcategories. Next write a text tutorial on a subject, and then create an audio file and video download on the same subject but with a different focus. For example, the text could be on how to find venture capital, then the audio recording could be an interview with an angel investor on what they want, then the video file could be the story of a business owner who got an investor. If you produce content like this you'll never be concerned about a shortage.

14. Select what new updates you will provide to your clients and when.
After generating all the content for the website this is nothing. Pick vital, changing parts of your system and decide how frequently you will give new information so prospects know what they are signing up for.

15. Share your subscription site to your established prospect list.
The prospects on this list are already looking for the solutions you can offer, and you have been keeping in touch with them and building a bond. Now you are at the point you can share the paid subscription website that you have generated from the information your leads provided you with. It's certain to be a mega success!


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Know What's New In Finance KPI

3D GRAPHICS SOFTWARE:

Finance KPI or key performance indicators have been around since business execs learned how to evaluate and measure the success charisma of corporate activities. Today, even the smallest corporation now has its own robust system of managing performance. But as companies look after Fortune a-listers, software developers, corporate moguls and IT managers are consistently looking for new ways to improve KPI integration.

Currently, there are four new trends in incorporating KPI into the financial aspects of a business operation. First, the new drift in managing company performance is the role-oriented key performance indicator tools. These tools are primarily designed for small and medium-sized organizations who are willing to keep track and assess different business procedures.

The second trend is integration. KPI applications are now being incorporated into today's office applications, which now allow easy linking or implementation in existing platforms.

The third is data specialization. The present systems now allow managers to access data that are specific to their needs. Finally, there is the data cooperation. With the latest systems, a more precise data is achieved.

The latest release of this performance management systems still cling to the original purpose of KPI which is to give managers a bird's eye view of the company's present performance. However, where complex organizations and activities thrive, there had risen a need to concentrate on specific departments, be it sales, operations, accounting or customer service. This was how role-oriented KPI tools were born.

Companies who have already implemented the role-oriented system have regarded it as KPI personalization. Usually, the older performance management systems provided the same data to all departments. Now, there is specific data for a specific role. A good example was when a certain company wanted a data analysis of its three hundred unique projects. Typically, the KPI system will just collect all the data from all departments for the executives' use. What they get however is the accumulated data, there are no specifics.

With the new approach, collection is made different. It segregates data based on work force, expenses, accounts receivables and accounts payables. The result is a comprehensive report that can be sorted out but customer, city, country or region.

Another great advantage of this new solution is faster data gathering. Systems before would took managers weeks and even months accumulating data and generating reports for the various levels of the company. The new approach has literally reduced the process time from weeks to just merely days.

The new system indeed is very efficient. But collection of data however is no different from traditional KPI systems. Developers of the role-oriented tools explain that the concept is the same. It starts by gathering data from the internal database. Then it sorts out the data into different types usually in columns that are labeled as expense data, services time, inventory, or orders, etc. After sorting out the data appropriately, the system will then generate an executive-friendly graphic report.

Fast processing, robust report generation and user friendly graphic presentations, these are just some of the benefits you can get with role-oriented management systems. An essential tool for finance KPI conscious managers, this is one big investment that any small or midsize organizations cannot afford to miss.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

The Three Resistant Internet Advertising Secrets

3D GRAPHICS SOFTWARE:

Drawing traffic to a website is nolonger a secret. However, It is believed that with internet marketing, the speed at which innovations change is three times faster than the way things change in normal life. This is why you will hear about one superb internet marketing strategy or trick and within three months it is no longer effective. That is how fast things change in internet marketing.

Fortunately,with all that speed,Three strategies have continued to work effectively throught a number of years and if you incoperate them in your website marketing strategy,they will form a basis for your online success.

So what are the three strategies that have stood the test of time since their invention or discovery?One is the use of PPC (Pay Per Click) advertising, such as Google Adwords. PPC (with well written ads) will drive you targeted traffic instantly. The only drawback is that it will cost you money (as much as you are willing to pay), but there are some techniques to drive more clicks for less money.

To learn how to use AdWords in a way that will drive you a lot of traffic for less money, I suggest the Google Cash guide. Another recommended guide is Rich Jerk guide. It teaches many useful web marketing techniques in a very humorous but effective way.

It is not recommended to try AdWords campaign without any basic knowledge. If you make mistakes (such as choosing the wrong keywords, the wrong countries or the wrong ads) Google will penalize you by rising your clicks cost, so don't even consider to try a campaign before reading an expert Google guide.

The second strategy to draw traffic to your website is to use viral marketing.

This is by far one of the most effective techniques you can use to drive traffic to your website. But it requires hard work at the start and a lot of patience.Viral marketing is like wordof mouth in the ofline marketing.
An example is where by X will learn about your great product or service and then inform his friend Y who will then inform his friend z.But it is rare that X will inform only Y. He will iform more than one individual. So your customer base will grow exponentially.But how do you start viral marketing?

There are many ways to do this.Some include:
-Write a book on a topic related to your product or service. Inside the ebook, include links to your website. Then give this book out for free and give who ever downloads it the right to give it away for free on their website. For even effective results, design promotional materials such as banners, text links and others that they can use to easily give away your ebook. This will spread a virus across the internet that will gradually explode the traffic to your website.

-Design a free but useful software and give it away for free just like the ebook above. You do not necessarily have to develop this software on your own. You can out source people to design it for you. My favourite places to get software designers is Rentacoder.com, elance and many other places if you check on google.

-join viral marketing websites such as freeviral.com. These will also help you in starting your viral campaign. The only problem is that these are now over saturated and it may be hard to raise a significant number of traffic from these.

To learn how to effectively use viral marketing and the latest developements in viral marketing,I suggest you first read and try out the viral marketing chemistry set by mark Joyner and Telman.
When viral marketing is used effectively, It can really bring you a lot of traffic and targeted traffic in this case.

The third effective strategy to draw traffic to your website is to use Search Engine Optimization (SEO).

SEO requires more work, and some patience. It won't drive you traffic instantly but it has a great advantage over PPC - once your site is optimized and reach a top place in organic search engines, you will receive tons of traffic for free!

Organic search results (Visitors from search engines) are considered by most people as more reliable than sponsored results, so they drive more sells.

A well optimized site would take several months to reach a top position (depends on the keywords used and the level of competition).

Gaining a high rank is done by analyzing the competition's sites SEO properties for your main keywords, and trying to copy their methods and do a little bit better to out rank them.

1. Onpage Optimization

2. Offpage Optimization

Onpage factors include:

Title - The title of the page should include your main keywords and be as short as possible to give them more weight.

Header Tags - You should include your main keywords within header tags, particularly the H1 tag which is usually simply the title of your content. Other keywords should appear in sub-headings, which are your H2 tags. You should also bold and underline these titles containing your keywords.

Keyword Density - You should include your main keywords as often as possible without making the content seem spammy or nonsensical.

Meta Tags / Descriptions - You should use meta tags to write a description of your webpage's content. This will not appear on the actual webpage, but in the description in the search engine results. It should be compelling so visitors click on the link to your site, as well as including your main keywords for optimization purposes.

Image Tags - If you have any graphics on your site, you should include your main keywords in the alt tag of each image.

Offpage Optimization:

While onpage optimization is still something you should do, it's NOT what will get you high search engine rankings. It's the offpage optimization factors that will.Offpage Optimisation forms the bigest percentage of a website SEO campaign. This is where most of the time goes and where patience is stretched.This can basically be summed up in one word- LINKS.

Google, and most other search engines, place great emphasis on both the quality and quantity of inward links to your site. You want to get as many links as possible, but you should place more emphasis on getting quality links from sites similar in subject to your own, and from pages with high page rank (PR).

Offpage parameters include:

- Which websites link to you

- The number of websites linking to you

- The PR of the website linking to you

- The page title of the website linking to you

- The anchor text used in the link linking to you

- The number and type of links linking to the website that's linking to you

- The number of outbound links on the website that is linking to you

- The total number of links on the website that is linking to you

- Whether or not the websites linking to you are deemed by Google as an authority website.

Doing search engine optimization can be done manually, but it is very time consuming.There are several programs that automate SEO processes.

I personally use WebCEO and SEO Elite.These software will allow you to analyze your competition for any keyword, and will tell you what sites link to them, their respective PR, how valuable each link is in terms of SEO, contact address of link partner and much more.
This will enable you to contact these good link partners yourself and get them to link to your site as well.The software will also allow you to find link partners for any keyword of your choice, as well as checking that all your current link partners are still linking back to you. It will also tell you where you rank in the major search engines for any given keyword.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Architectural Model Making Advice For Students

3D GRAPHICS SOFTWARE:

Let me explain first of all that I am writing this from the perspective of someone who has had personal experience of having to make architectural models with limited resources. Although I am now a professional model maker I was once a student at the Welsh School of Architecture where they viewed models as an important part of the design process. Through my three years on the course and subsequent many years in the model making profession I have seen, or made myself, most of the common mistakes people make when setting out to produce an architectural model. Hopefully I can help you avoid these errors and save you a lot of wasted time and effort.

Planning your architectural model

The first and most important step for any architectural model making project is to establish a clear goal for the model. In other words, what is the model for, what is its purpose, what does it need to communicate? Very few people have the budget and resources to make a model that shows everything about their project. It is more realistic to choose an aspect of your design that the model can show well.

For example, if you are designing a building in a sensitive area, a monochrome massing model can show the overall form and layout of your design and how it sits in its context. This will give viewers an instant general understanding of your project. The colours, materials and any other detailed elements can be explained through additional drawings, photographs, swatches, etc.

Another approach is to let your drawings show the general overview of your project and use an architectural model to illustrate one of the detailed aspects. For example you could make a part-model of a particularly interesting area of the building; an entrance feature perhaps or a decorative elevation. Or you could make a sectional model that slices through the building to show the internal spatial organization.

The important thing is to start with a clear purpose for your architectural model and then work out what sort of model will best achieve your goals.

What scale should the architectural model be?

Once you have decided what your model needs to illustrate, the next step is choose the most appropriate scale. This decision is affected by two things; how big an area you need to model and how much detail you want to show. If you need to show a big area, perhaps for a site context model, you would have to choose a smaller scale, say 1:500 or even 1:1000. This is to avoid the model becoming too big to be practical. But at these smaller scales you need to be aware that is not really possible to show much in the way of detail.

If the purpose of the model is to show just the building itself you could consider 1:200 or even 1:100 scale. At these scales you can show windows, doors, balconies, etc. However, if your goal is to illustrate a particular area or detailed element of the building you may well need to go bigger again, say 1:50 scale or even 1:20 scale.

Whatever the purpose of your model, being able to understand scales will enable you to work out practical, achievable options for your particular project. Many students will already have a clear understanding of scales and those who have can skip this next bit, but if you are a little unclear on the subject it is probably worth reading.

Scales are actually very simple. The scale of architectural models is a ratio - in other words, the relative size of the model to the real thing. For example, 1:1 scale (we would say it as "one to one") would be a life size model. Whereas, 1:10 scale ("one to ten" or "one tenth scale") would be one tenth of actual size. Likewise, 1:100 would be one hundredth of actual size, and so on. The larger the scale indicator number, the smaller the model, which means less detail can be shown.

Another useful way to think about scales is to work out how many millimetres represent one metre at the particular scale you're considering. We do this by dividing 1000 by the scale indicator number. For example, for 1:200 scale, divide 1000 by 200 and you get the answer 5. Which tells you that one metre in real life will be represented by 5mm on the model. So if the area you need to model is 100 metres x 100 metres square, your 1:200 scale model would be 500mm x 500mm (100 x 5mm).

For particularly large sites you will need to use a much smaller scale, say, 1:1000. At this scale the architectural model will be one thousandth of the actual size. To work out how many millimetres will represent a metre we redo the sum we did above, 1000 divided by the scale indicator number (in this case also 1000). The answer is obviously 1, meaning that one metre on site will be represented by 1 millimetre on the model. A square site 1000 metres x 1000 metres would therefore be 1000 millimetres square as a 1:1000 scale model.

Architectural model making methods and materials

For the purposes of this general guide I will not go into a lot of specific detail on architectural model making techniques and materials as this is a very broad area and will be covered in a separate article. Here are some basic rules to follow though.

Be realistic about what you can achieve with the time, materials and facilities available to you. Don't try and make the model show every detail of your design or you just won't finish it. Very often it is students with good model making skills that do not finish their architectural model, simply because their enthusiasm has got the better of them and they have tried to show too much. Or, the model does get finished but it has taken up so much of their time and energy that other important parts of their presentation have to be rushed or do not get done at all.

It is tricky to get the balance right but it is better to be a little less ambitious with the model and focus on submitting a coordinated, fully realized overall presentation.

The use of colour is another area where models can go wrong. Sometimes it's safer to keep things monochrome (white, for example, can look quite "architectural" and stylish) unless you're very confident with colour or it's a vital part of what your model is trying to show.

Always present your model on a good, solid base with a clean edge finish - this acts almost like a picture frame and enhances the general appearance of your model.

As far as materials are concerned, unless you have easy access to a workshop and a reasonable level of experience with machinery, it would be best to work with card or foam-board or similar, easy-to-cut materials such as Balsa or Lime wood. In other words, anything that you can cut with either a sharp blade or junior hack saw and stick together with conventional shop bought glues.

And when you are cutting, if possible, try to use a square, especially if you are cutting out floor plates or elevations. Keeping everything square is crucial if you want to achieve a neat, crisp finish for your building. It is also worth investing in a metal ruler as you will find a plastic or wooden ruler will get damaged very quickly.

Whether you are cutting with a craft knife or a scalpel, it's better to use several light passes rather than trying to cut all the way through with one go. You will get a cleaner cut and you are less likely to slip and cut your finger.

Sourcing materials can be difficult, but your best bet is to investigate your local Art & Craft shop and check also if there is a hobbyist model shop in the area. These shops will usually have a good range of materials but do get what you need early. It is surprising how quickly a group of students all working on a similar design brief can empty the shelves of all the best materials.

If you cannot get what you need locally there are several model making supplies companies with on-line catalogues who provide a good mail order service. Visit my web site www.modelmakers-uk.co.uk  and click on Links at the top right hand side of the page where you will find a list of useful links for architectural model making supplies. Or use a search engine and see what that turns up.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

Create a Virtual 3D World on Your Website

3D GRAPHICS SOFTWARE:

VRML, which stands for virtual reality markup language, is a technology for animation and 3D modeling that lets you create 3D scenes for websites. A special VRML browser plug in lets you control the viewing of VRML components on web sites. Panoramas are another type of virtual reality component, similar in some ways to VRML in that the user needs a special plug in to view and control the viewing of the panoramic virtual reality component. However, unlike VRML panoramas are made up of a series of photographs stitched together to create one image that you can view entirely as you move your cursor across the image.

Web designers add virtual reality (VR) components to web pages for several reasons, including to make web pages more interesting and interactive, and to display an item in a 3D view.

Some common formats for panoramas include Quick Time VR, VRML2, Black Diamond's Surround Video, and Infinite Pictures SmoothMove.

VRML offers uses for many types of websites, including entertainment, education, computer aided design, product marketing, virtual malls, and much more. Panoramas are useful for these same types of websites, as well as real estate and travel.

VR components offer many advantages to web site designers. They make web sites more interesting and interactive, provide more detail for objects or places than regular flat photos, there is no need for complex programming to add a VR component to your web site , and they generally have cross-platform and cross-browser compatibility. Some disadvantages include requirement of a plug in for viewing, (in many cases), long download time for some web VR components, depending on the file size and type, and the needed skills and creativity for quality output.

Many software programs, such as Caligari's TrueSpace, Micrografx Simply 3D, Silicon Graphics Internet 3D Space Builder, and Platinum Technology's VRCreator learning edition, automatically creat VRML files for you.

Some software options for panorama creation include Apple's Quick Time VR Authoring Studio, Enroute Imaging's QuickStitch 360, Video Brush Corporation's VideoBrush Panorama, Live Picture's Photo Vista, Infinite Picture's Smooth Move, Ulead's Cool 360, and Black Diamond's Surround Video.

Now, go forth and CREATE!

By M Adley

http://www.your3dsource.com


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

The Best Computer For Graphic Design

3D GRAPHICS SOFTWARE:

Since Desktop Publishing (DTP) came out in the eighties, graphic designers have been utilizing computer technology. This has pushed all graphic designers to become competent with computer hardware at the very least.

What is Desktop Publishing (DTP)? In the 1980s, it was a common term applied to digital publishing systems. These systems were developed to replace large, pre-press, specialist design and compositing systems.

Graphic designers rely heavily on computers whether these are Windows PCs or Apple Macs. Whichever computer a graphic designer chooses to use, he/she will opt for the best computer that he/she can purchase. Graphic designers will rarely choose cheap computer hardware.

Back in the eighties, Macs were the only choice for designing and printing. Almost all design layout and graphics software was developed for Macs only or even if the software could be used in Microsoft Windows PC, it was much more reliable on a Mac. Additionally, at that time, Macs were associated with the different technologies used in the prepress and Windows PC was just not a practical choice. Today, modern versions of Mac OS X and Windows allow graphics designers to use design software either in a Mac or PC - they are no longer forced to choose one over the other.

Many graphic designers are not IT experts and making a decision on which computer to buy can be quite daunting. Of course, if money is not a problem, the decision would simply be to buy the most expensive Apple Mac or Windows PC. But most designers cannot afford to do that. In fact, some creative professionals have budgets for second hand equipment only. What really matters to these graphic designers are issues that regular computer users do not even have to think about. These are printer color accuracy, monitor calibration, hard disk speed and external storage devices for gigabytes of data.

Recent studies show that the top 5 computers for graphic design are a mix of Macs and PCs and both laptop and desktop computers fall in this category. But just like any product that a consumer buys, it really is the personal preference of the designer whether he/she will use a desktop computer or a laptop. The important thing is that the user/graphic designer has the appropriate software for the type of computer that he/she wants to purchase.

The Top 5 computers for graphic design are:

Mac Pro Desktop

The Mac line of computers is still widely preferred by most graphic designers. According to Apple, the latest Mac Pro features the all new quad-core Intel Xeon "Nehalen" processor which makes the job of a graphic designer much easier. Apple states further that the new Mac Pro is up to 1.9 times faster than its predecessor. Each processor has an integrated memory controller that allows the processors to have faster access to stored data in the computer's memory, with memory latency decreased by up to 40 percent. This feature will save a lot of time for designers when they do their work.

MacBook Pro Laptop

The MacBook Pro Laptop comes in 13, 15 and 17 inch sizes. It has high-performance NVDIA graphics and LED backlit display which makes editing graphics easier and clearer. This latest model has battery power that lasts up to 8 hours (on 17-inch version). It is powered by the Intel Core 2 Duo processor.

Dell Studio XPS Desktop

The Dell Studio XPS Desktop features the Intel Core i5 and i7 processors. If you plan on working with intensive video or 3D editing, you can have an upgrade to the 16GB Dual Channel DDR3 SDRAM. But its base 3GB memory will enable you to edit photos, create vector or raster designs with ease. Its high-definition ATI graphics card creates clear, precise and flawless graphics - just what a graphic designer needs.

Toshiba Qosmio Laptop

The Toshiba Qosimo is an affordable solution to your graphic design needs. It is powered by either the Intel Core i7 or i5 processor making it easier to create flawless graphics. It has a high-end NVIDIA GeForce graphics card, which ensures that you can clearly see every pixel and frame that you edit. It has a 6GB DDR3 1066MHz memory and a 1GB GDDR5 discrete graphics memory.

HP Pavilion Elite Desktop

The HP Pavilion Elite Desktop is an affordable computer. It is powered by either an AMD Athlon or an Intel Core processor that ranges from an X4 630 quad-core (Athlon) to an i7-980X six-core Extreme Edition (Intel). All HP Pavilion Elite Desktop computers come with genuine 64-bit Windows 7 for the latest technology. Memory ranges from 4GB up to 9GB which guarantees smooth and effortless run of the high-end graphics that you use.


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."

3D Animation Movie Maker - The Evolution of Making Animations at Home

3D GRAPHICS SOFTWARE:

I guess a lot of people would like to make their own movies. By that I mean to go beyond editing together movie clips taken while on holiday, to making movies which tell a story. In most cases professional actors are expensive and most friends don't make good actors. This is why making a 3D animation movie is a satisfying low cost alternative.

I remember a holiday movie my father made in the 1950s. It had an animated title filmed, like the rest of the movie on 8mm celluloid film. When I asked him about it, he told me he had put his camera in a clamp pointing at the floor. He then created the first letter of the title using a piece of string and filmed it for a couple of seconds, then he created the second letter and so on. It was several days later, when the film came back from the developing laboratory that he discovered that his desk lamp had not really been adequate to illuminate his work properly.

Then along came computers. It took a while before computers got good at graphics, even stationary ones. But of course they did eventually get good, not only at rendering still scenes, but also animations. Unfortunately Hollywood studios being able to afford high powered hardware and software did not make it accessible to the amateur movie maker.

The high price of professional 3D animation software led to the concept of Machinima. In Machinima inexpensive computer games are used to record 3D animated movie clips. Some computer games have a camera or record function built into them, and for others which do not, there are additional utilities such as Fraps, which can be used for recording the game action.

Popular Machinima games include Quake, Unreal Tournament and SIMS 2. These games come with the ability to design your own sets and characters, either as part of the main game itself or using utilities, which are provided with the game. Admittedly getting exactly the movie clips you want from these games can be challenging. I never did find out how to part characters in Unreal Tournament or Quake from their guns, which meant unless you wanted to make a shoot 'em up movie, they were not ideal. No doubt obstacles like this could be overcome, but it seemed you could not get very far unless you were prepared to get immersed in scripting language.

Of the three games I have mentioned, SIMS 2, is probably the easiest to use for making Machinima, except that the characters, or in our case actors, tend to have minds of their own. So your movie star may wander off part way through filming, or someone else you don't recognize, might suddenly turn up and disrupt the scene you are shooting. With SIMS 2 you might even find your movie set spontaneously combusting during filming if you forgot to buy fire insurance. Perhaps this is like movie making in real life, but I would prefer not to have to put up with all of these uncertainties.

So you may wonder why no one has produced a budget software product, specifically for the purpose of making 3D animations at home. In fact Microsoft did exactly that in the mid 1990s with a product called 3D Movie Maker, which they targeted at the kids market. However the product was designed for early PCs, so it was pretty basic, on most home PCs it was slow, and it was soon discontinued.

Recently there has been recognition of this unfulfilled need. Reallusion in particular, has developed a 3D animation movie maker called iClone. This software is pretty much a dream come true for anyone who wants to tell a story using 3D animation. In its basic form it costs about the same as a new top end computer game, while the more advanced and more useful Pro version is still very reasonable.

Although you could make a whole movie in iClone, I find it is best to use it to construct a series of 3D animation movie clips and to then edit them together using Microsoft Movie Maker, which comes as part of Windows, or using a more advanced home movie editing suite such as Pinnacle Studio.

Other key points to note about iClone are that if you want to get up and running very quickly, there is a good library of actors, scenes and props, which you can purchase to add to the collection, which comes with the program itself. On the other hand if you are short of cash and prefer to build everything yourself and have plenty of time to spare, you can do that too using the tools included in the software.

One optional utility, which I recommend purchasing bundled with the iClone, is Reallusion's 3DXchange. This allows you to import content from other sources, including Google 3D Warehouse, which is a fantastic resource full of free models of buildings and other props, to enhance your 3D animations.

I find it amazing to think that with a budget of less than ,000 I can now purchase a PC and the software required to make 3D animation movies, when twenty years ago I would have needed $ millions for less capable facilities. 


"Now YOU Can Create Professional 3D Animations, Games And Graphic Models Like Pixar and Dreamworks In 2 Hours or Less..."